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Ôma, a dis-play

Video Game and Performance
Concept, Game Design, and Writing


Ôma can be defined as a game, but not really. It's a performance, but far from it. It is an invitation to walk through universes beyond the home inhabited by an avatar. It is a pre-programmed conversation with silence or not-always-artificial intelligence.

 

Festivals:

Faroffa no sofá International Theater Festival (2020)

Brasil Cena Aberta International Theater festival 2021

Festival Santiago AMil (PLATEA21 e FarOFFa)  (Chile and Brazil) 2021

Seasons:
Itaú Cultural - Arte Como Respiro (2020)
7ª Ocupação Galpão do Folias (2021)
SESC Pompeia (2021)


Watch the teaser here:

Inside a mixed-media universe of performance, video games, and cinema, the audience can experience what it is like to live in the quarantine of one of two characters - Lala or Tetê -, in São Paulo in 2020.

 

 

 

 

 

 

 

 

The audience will journey through a political, sanitary, and economic crisis, while, despite the harsh theme, still being able to laugh and feel light-hearted in the middle of the tragedy. 

​​Ôma has 3 modes of interaction:

 

- A live version of Ôma, where the audience actively plays the game while simultaneously witnessing the real lives of the actresses who portray the avatars via Zoom:


 













 

- Live recorded version recorded at SESC Pompeia. This version is just to watch:

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- Or you can just play the game individually:

Password: oma2021

Cast & Crew

Concept and Game Design

Writers

Cast

Soundtrack

Sound Mix

Videos and Teaser

Coding and Level design

Sr Edaír and Tetê Illustration

Social Media Images

Graphic Design

English Translation

Game engine

Production and Partnerships Coordination

Partnerships Consultan

Production

Plug ins


Tilesets adicionais

ultraVioleta_s 

Aline Olmos, Laíza Dantas, Paula Hemsi e Tetembua Dandara

Laíza Dantas e Tetembua Dandara

Paula Mirhan

Estúdio 55hz, Rui Barossi e Vinicius Scorza

Laíza Dantas

Paula Hemsi e Vinicius Scorza

Alexandre de Melo Dantas

Murilo Chevalier

Renan Marcondes

Hilary Jo Caldis e Laíza Dantas

RPG Maker

Aline Olmos  

Hilary Jo Caldis

ultraVioleta_s, Tetembua Dandara e Corpo Rastreado

HIME_EnemyReinforcements (Hime), YEP_RegionEvents (Yanfly Engine Plugins), TerraxLighting (Terrax), Yami_SkipTitle
Panda Maru’s

Invited artists to exhibit their works in the game

 :
Carla Massa: Watercolor series "quarenTena"

Bruta Flor Filmes: Video Art "Tentativas de Ignição", footage from "Floresta e Marielle Presente" and roads from Bolivia used for "Um sonho bom"

Eduardo Bordinhon: analogic photograph of city upside down seen at the window

Coletivo Bijari with video "Prólogo", projected on the cube on the video "Ontem, Hoje"

Matias Arce with theater and cube maquette used on the video "Ontem,Hoje"

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